Tarot development has begun.

The script and game design for Tarot has been written, start to finish, thanks to Sarah C. We were gifted some consultation time with a successful video game writer and designer, who had some great notes regarding the story, and puzzle design. We feel really good about our latest draft, and coding has gone underway. As of now we are using the Wintermute Engine, and I'm liking the object-oriented structure. It seems powerful enough to do what we need it to do.
Our biggest concern will be the art, as we haven't nailed down a graphic artist yet. For now, we'll move forward in hopes of finding the right artist for us.

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